Pretty Blue
A fully procedural underwater world!
Welcome! As a dedicated Software Developer, my recent role with Autodesk was to enhance the Arnold renderer by crafting C++ shaders, focusing on non-photorealistic aesthetics. Our team successfully introduced fully procedural lines, broadening the renderer's capabilities. At Ericsson, I pioneered cutting-edge telecom solutions, leveraging 5G and IMS protocols, and streamlined cloud deployment on platforms like Azure. I completed my Bachelor's at Concordia University (Montreal), I completed my education in Computer Science with a The Newton Capstone, which includes Control Systems Design and Reinforcement Learning. My academic journey has been marked by honors, reflecting a commitment to excellence that I bring to collaborative efforts in technology and innovation.
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